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Unease

(image)

The Despair Wisps are something that is further into the spirit world than the rest of the phantoms. As a result, they have a very weak grasp on this world, so that they do little damage and are easily dispatched. The flip side of this is that there is little an opponent can do restrict their movement. Not only can the Wisps slip through gaps in the enemy line, but they expend very little energy in their attacks, so that they may attack multiple times per turn.
Special Note: This unit uses only one movement point per attack, rather than all of its movement points like most other units.

Advances from:
Advances to: Fright
Cost: 8
HP: 14
Movement: 6
XP: 20
Level: 0
Alignment: chaotic
IDPhantom Unease
Abilities: skirmisher, intangible
(image)Touch
arcane
2 - 2
melee
drains
(image)Fright
cold
2 - 2
ranged
Resistances:
blade20%
pierce20%
impact20%
fire0%
cold10%
arcane-50%
TerrainMovement CostDefense
Coastal Reef150%
Flat150%
Frozen150%
Impassable250%
Unwalkable150%
بُسْتان الفُطر250%
تلال150%
جبال250%
رمال150%
غابة150%
قرية160%
قصر160%
كهف160%
مستنقع150%
مياه ضحلة150%
مياه عميقة150%